For Portuguese-speaking readers: I’ve just created a new phpBB forum, Nintendo DS - Portugal.
It’s still in the beginning, but I hope it’ll be successful - and I hope that I don’t own the only Nintendo DS in Portugal.
So, if you speak Portuguese, and have a Nintendo DS or are considering buying one, you’ll be welcome there.
Take a look at it.
“Crawlers? We don’t want no stinking crawlers around here!”
(seen on BlogSEO)
I have to admit, Mouse 1.0: Escape to Windows, a flash game, is quite fun.
Saw the link on Mário Lopes’ blog.
I’ve been in the mood to write about computer/video games - including old, 80s games. But I don’t want to innundate this blog with those posts, so, I’ve created another blog (hmm, that’s a subject for a future “Blogging Tips” article…): The Games of my Life.
In it, I’ll write about games. A lot of nostalgia, but there’ll also be new (or even future) hits. I’ve been a gamer for 25 years, so I think I have a lot of material to write.
It’s almost out… about one week remaining. Here’s the new Civilization IV web site.
And a screenshot:
If it’s as addictive as the first 2 Civs, or as Alpha Centauri… I foresee unslept nights ahead.
For some reason, I found this page absurdly funny. Saw the link on The Tao of Mac.
Try to identify as many of them as you can. Or find them by name. Have you found the Spock Mario yet? The Kill Bill Mario? The Vampire Mario?
OK, I’ll stop now.
(NOTE: this is part of the “Software I like” series)
Spectrian is a ZX Spectrum emulator for Symbian (Series 60 and UIQ) mobile phones.
There’s not much to say, since it works perfectly.
Among its features, it emulates almost every Spectrum, from the 48k to the +2A (not the 16k or the +3, though), at full speed, including the Speccy 128k’s sound chip. It’s really like having a Spectrum inside your phone. There are thousands of games freely available at World of Spectrum. And no, I don’t work for them, nor is this an affiliate link.
Pokey rules!
(It’s not obvious, but in the 3rd panel, the Little Girl speaks before Pokey.)
New category: “Fun stuff”. And, to innaugurate it…
It’s a little old, but I only found out about it yesterday: the original Zombie Infection Simulation. It’s in Java, and it simulates an outbreak, beginning in a city with hundreds of humans and one zombie. Humans are faster, and those who see the zombie panic and flee in terror; those the zombie catches are infected, and turn into new zombies.
That simulation is quite fun to watch.
However, it’s a little limited, because it always ends up the same way: 100% zombies, zero humans.
And so, here is the improved Zombie Infection Simulation: “zombies fight back” version!
In this version, the humans may decide to fight back (but mostly panic and run, as before), and if they do so, they have a 50% chance of killing the zombie. That chance increases as the number of humans diminishes (supposedly, the few remaining humans are now well aware of zombies, and how to kill them). This creates some interesting scenarios: sometimes the outbreak is stopped at the beginning, sometimes humans get extinct as before, and you can end up with short groups of “zombie hunters” in an undead world, who kill a lot of them before they die.
Really fun to watch. To me, at least. 
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